110 levels · 11 chapters
Classic
Hand-placed obstacle courses that teach you as you go: single walls, then sliding blocks, spinning windmills, one-way gates, bumpers, ice and teleport pads.
Starts gentle, ends unkindTilt to roll. Find the hole.
A ball, a board, and a hole that only opens once you have collected every star. Three hundred and ten of them, in your pocket, with no connection needed.
Move your pointer across the board to tilt it.
Each one asks something different of the same simple control: tilt, and let physics do the rest.
110 levels · 11 chapters
Hand-placed obstacle courses that teach you as you go: single walls, then sliding blocks, spinning windmills, one-way gates, bumpers, ice and teleport pads.
Starts gentle, ends unkind100 levels
Every maze is generated and solvable, from a roomy 5×5 up to a tight 11×11, cut into eight silhouettes — square, diamond, cross, ring, circle, triangle, hexagon, hourglass.
The later ones bite100 levels
Open fields several screens wide and tall. The camera follows your ball and the rest of the board is yours to find, stars and hole included.
Room to get lostFresh boards that are the same for every player, generated from the date rather than fetched from anywhere.
One board a day that never appears in the catalogue — a compact hazard field, a shaped maze or a long expedition — with an objective attached. Finish it to keep your streak alive.
Seven boards every Monday, ramping from a warm-up to a grand finale. Clear all seven before the week turns and the set pays a bonus.
A twenty-second break between levels. Fling the ball into a field of bumpers and keep it alive: every hit climbs the multiplier, and sitting still bleeds it away.
Two balls, one board, first into the hole.
Two phones connect straight to each other over Wi-Fi or Bluetooth. No server, no account, no internet — your opponent shows up as a translucent ghost rolling the same board you are.
No second phone needed. The built-in rival plans a real route through the board, takes the stars, occasionally slips, and paces itself against your own best time.
Earn it by playing. Nothing here is behind a paywall.
Twenty-one of them. Twelve are pure finishes, from silver to solar. The other nine change how the ball behaves: a football holds its line, a basketball springs off walls, a beach ball floats over the first hole it would fall into, a magnet pulls stars in from further away.
No account to make, no server to talk to, nothing to sync. Your stars, coins and streaks live on your device, and the whole game works in aeroplane mode. The one exception is advertising, which is explained in full in the privacy policy.